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F1 2010 THE GAME

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Finally!!!! The new complete season, realistic simulation of Formula One is almost here. F1 2010 will be released this year in September by Codemasters for the XBOX 360, PS3 and PC platforms. The game will be launched before the Korean GP, which means all the tracks will be ready. I wonder how they will simulate that track without seeing it. This is how Codemasters describes the game: In “F1 2010″ gamers will take on the full, expanded grid in a variety of game modes including Grand Prix, Championship, Time Trial and an extensive, innovative Career mode. “F1 2010″ will also feature a highly advanced damage model, fully dynamic weather system and extensive competitive multiplayer options. In production at Codemasters Studios Birmingham, “F1 2010″ is being developed using the EGO Game Technology Platform, Codemasters’ proprietary tech that powered the critically acclaimed, million-plus selling “Colin McRae: Dirt 2″ and “Race Driver: Grid”. The award-winning technology has been f...

WELCOME ALL

MY FIRST POST Welcome all to my blog about motorsports and Formula 1. My name is Alvin and I'm from Malaysia. I'm totally nuts about cars and naturally motorsports is right up my alley. I love rallying and used to watch it all the time. I used to not like F1 because I thought it was easy compared to rallying. In F1 they just go round the same circuit layout over and over again. I mean, how difficult can it be, right? Compared to rallying where the circuit is always different and they don't get a chance to test the circuit. Boy, was I wrong! I got involved in a company here doing Formula 1 simulators for events and since then I fully understood the intricacies of F1 where even a slight change to the car or track makes a difference. The simulators are half a formula 1 car and run EA Sports F1 Challenge which is extremely realistic containing all the cars, tracks, teams and physics of F1. You wouldn't believe the accuracy and level of detail simulated in the game. We start...