This is how Codemasters describes the game:
I've been playing the closest simulation to F1 yet, the F1 Challenge 99-02 game with a few different mods and updated tracks, cars, drivers, etc for a few years now on the Simsys F1 simulator. The simulator gives the best driving experience as you are seated low in almost an F1 driving position.
In “F1 2010″ gamers will take on the full, expanded grid in a variety of game modes including Grand Prix, Championship, Time Trial and an extensive, innovative Career mode. “F1 2010″ will also feature a highly advanced damage model, fully dynamic weather system and extensive competitive multiplayer options.
In production at Codemasters Studios Birmingham, “F1 2010″ is being developed using the EGO Game Technology Platform, Codemasters’ proprietary tech that powered the critically acclaimed, million-plus selling “Colin McRae: Dirt 2″ and “Race Driver: Grid”. The award-winning technology has been further developed to accurately recreate the unique aerodynamics and handling of 200mph-plus Formula One cars. The tech combined with Codemasters’ unprecedented access to Formula One teams and drivers will ensure that “F1 2010″ delivers the most authentic Formula One racing experience yet.
That simulation is as real as you can get with tweaks possible for everything from tyre pressure to wing (back and front) adjustment to brake force distribution and all manner of things which I still don't understand today. The new F1 2010 should add another dimension to that with realistic physics and greater graphic detail. I'm curious as to how realistic the weather behaviour will be.
Whatever it is, I'm definitely getting this new game and I'm gonna be pounding the tracks for a long time to come. In fact, it would be a dream to drive the F1 2010 game on a motion simulator such as the Force Dynamics.